Flexray,Lin添加
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using Common.Attributes;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.Json;
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using TSMaster;
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namespace TSMasterLIN
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{
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[ACPCommand]
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public class LIN : IDisposable
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{
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#region 静态成员
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public static event Action? ConnectEvent;
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public static event Action? DisConnectEvent;
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public static bool ConnectFlag { get; set; } = false;
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/// <summary>
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/// 实时接收到的 LIN 报文缓存(按帧 ID 索引,保留最新帧)。
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/// </summary>
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public static ConcurrentDictionary<int, TLIBLIN> RealTimeMessages { get; } = new();
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#endregion
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#region 实例字段与属性
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/// <summary>设备类型号</summary>
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public uint DeviceType { get; }
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/// <summary>设备索引</summary>
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public uint DeviceIndex { get; }
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/// <summary>最大通道数</summary>
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public int MaxChannels { get; }
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/// <summary>波特率(LIN 常用 19.2 kbps)</summary>
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public float BaudRate { get; }
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/// <summary>LIN 协议版本</summary>
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public LIN_PROTOCOL Protocol { get; }
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/// <summary>
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/// LIN 帧解码事件:当接收到帧后触发。
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/// 参数:(通道号, 帧信息)
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/// </summary>
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public event Action<uint, TLIBLIN>? OnLinFrameReceived;
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private bool _disposed;
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private bool _isOpened;
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private TLINQueueEvent_Win32? _instanceListener;
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#endregion
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#region 构造函数
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/// <summary>默认构造函数(1 通道、19.2 kbps、LIN 2.1)</summary>
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public LIN() : this(43, 0, 1, 19.2f, LIN_PROTOCOL.LIN_PROTOCOL_21) { }
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/// <summary>
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/// 带配置参数的构造函数。
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/// </summary>
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/// <param name="deviceType">设备类型号</param>
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/// <param name="deviceIndex">设备索引</param>
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/// <param name="maxChannels">最大通道数</param>
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/// <param name="baudRate">波特率(常用 19.2)</param>
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/// <param name="protocol">LIN 协议版本</param>
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public LIN(uint deviceType, uint deviceIndex, int maxChannels, float baudRate, LIN_PROTOCOL protocol)
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{
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DeviceType = deviceType;
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DeviceIndex = deviceIndex;
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MaxChannels = maxChannels;
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BaudRate = baudRate;
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Protocol = protocol;
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}
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#endregion
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#region 实例方法 — 设备管理
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/// <summary>
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/// 打开设备:初始化 TSMaster 库 → 设置通道数 → 配置波特率与协议 → 连接 → 注册监听。
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/// </summary>
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/// <returns>true 表示成功</returns>
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public bool 打开设备()
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{
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if (_isOpened) return true;
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if (ConnectFlag) { _isOpened = true; return true; }
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try
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{
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// 1. 初始化 TSMaster 库
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var re = Init("TSMasterLIN");
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if (re != 0)
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{
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Debug.WriteLine($"TSMaster LIN 初始化失败,错误代码:{re}");
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return false;
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}
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// 2. 设置通道数
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TsMasterApi.tsapp_set_lin_channel_count(MaxChannels);
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// 3. 配置各通道波特率与协议
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for (int ch = 0; ch < MaxChannels; ch++)
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{
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TsMasterApi.tsapp_configure_baudrate_lin(ch, BaudRate, (int)Protocol);
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}
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// 4. 连接硬件
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re = Connect();
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if (re != 0)
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{
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Debug.WriteLine($"LIN 连接失败,错误代码:{re}");
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return false;
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}
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// 5. 注册接收监听
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_instanceListener = new TLINQueueEvent_Win32(OnLinReceived);
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RegisterListener(_instanceListener);
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_isOpened = true;
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return true;
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"打开 LIN 设备异常:{ex.Message}");
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return false;
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}
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}
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/// <summary>
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/// 关闭 LIN 设备:注销监听 → 断开连接。
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/// </summary>
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public void 关闭LIN设备()
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{
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if (!_isOpened && !ConnectFlag) return;
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try
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{
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if (_instanceListener != null)
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{
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UnRegisterListener(_instanceListener);
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_instanceListener = null;
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}
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DisConnect();
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"关闭LIN设备异常:{ex.Message}");
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}
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finally
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{
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_isOpened = false;
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}
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}
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/// <summary>
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/// LIN 接收回调:缓存最新帧 → 触发 OnLinFrameReceived 事件。
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/// </summary>
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private void OnLinReceived(ref int AObj, ref TLIBLIN AData)
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{
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if (_disposed) return;
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// 始终缓存最新报文(按 ID)
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RealTimeMessages[AData.FIdentifier] = AData;
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OnLinFrameReceived?.Invoke(AData.FIdxChn, AData);
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}
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#endregion
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#region IDisposable
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public void Dispose()
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{
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if (_disposed) return;
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_disposed = true;
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关闭LIN设备();
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GC.SuppressFinalize(this);
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}
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#endregion
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/// <summary>
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/// 初始化 TSMasterLIN
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/// </summary>
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/// <param name="ProjectName"></param>
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/// <param name="filePath">工程路径,为空则仅初始化库</param>
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/// <returns></returns>
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[Browsable(false)]
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public static int Init(string ProjectName, string? filePath = null)
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{
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if (string.IsNullOrEmpty(filePath))
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{
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return TsMasterApi.initialize_lib_tsmaster(ProjectName);
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}
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else
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{
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return TsMasterApi.initialize_lib_tsmaster_with_project(ProjectName, Path.GetFullPath(filePath));
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}
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}
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/// <summary>
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/// 释放 TSMaster
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/// </summary>
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[Browsable(false)]
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public static void Release()
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{
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TsMasterApi.finalize_lib_tsmaster();
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}
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public static int obj = 0;
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public static TLINQueueEvent_Win32? listener;
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[Browsable(false)]
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public static int RegisterListener(TLINQueueEvent_Win32 listenEvent)
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{
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listener = listenEvent;
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var re = TsMasterApi.tsapp_register_event_lin(ref obj, listener);
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Debug.Assert(re == 0);
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return re;
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}
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[Browsable(false)]
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public static int UnRegisterListener(TLINQueueEvent_Win32? listenEvent = null)
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{
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if (listenEvent is not null)
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{
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listener = listenEvent;
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}
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var re = TsMasterApi.tsapp_unregister_event_lin(ref obj, listener);
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Debug.Assert(re == 0);
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return re;
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}
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/// <summary>
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/// 连接
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/// </summary>
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/// <returns></returns>
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public static int Connect()
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{
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var re = TsMasterApi.tsapp_connect();
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if (re == 0)
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{
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ConnectFlag = true;
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Task.Run(() => ConnectEvent?.Invoke());
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}
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else
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{
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Debug.WriteLine($"LIN 连接失败,错误代码:{re}");
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}
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return re;
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}
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/// <summary>
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/// 断开
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/// </summary>
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/// <returns></returns>
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public static int DisConnect()
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{
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var re = TsMasterApi.tsapp_disconnect();
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if (re == 0)
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{
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ConnectFlag = false;
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Task.Run(() => DisConnectEvent?.Invoke());
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}
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else
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{
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Debug.WriteLine($"断开 LIN 连接失败,错误代码:{re}");
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}
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return re;
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}
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/// <summary>
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/// 设置节点角色(LIN 特有:主节点/从节点)
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/// LIN 是单主多从总线,只有 Master 能发起帧头调度。
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/// </summary>
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/// <param name="channel">通道号(0-based)</param>
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/// <param name="nodeType">节点类型:T_MasterNode / T_SlaveNode</param>
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/// <returns></returns>
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public static int SetNodeType(byte channel, TLINNodeType nodeType)
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{
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return TsMasterApi.tslin_set_node_functiontype(channel, nodeType);
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}
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/// <summary>
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/// 设置当前通道为主节点
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/// </summary>
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public static int SetMaster(byte channel)
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{
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return TsMasterApi.tslin_set_node_functiontype(channel, TLINNodeType.T_MasterNode);
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}
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/// <summary>
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/// 设置当前通道为从节点
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/// </summary>
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public static int SetSlave(byte channel)
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{
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return TsMasterApi.tslin_set_node_functiontype(channel, TLINNodeType.T_SlaveNode);
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}
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/// <summary>
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/// 弹出通道映射窗口
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/// </summary>
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[Browsable(false)]
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public static int ShowChannelMappingWindow(bool isWait = false)
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{
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return TsMasterApi.tsapp_show_tsmaster_window("Hardware", isWait);
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}
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/// <summary>
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/// 发送一帧 LIN(异步)。
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/// LIN 发送语义:Master 发帧头(Header)后由指定节点应答数据。
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/// </summary>
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/// <param name="msg"></param>
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/// <returns></returns>
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[Browsable(false)]
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public static int SendMsg(TLIBLIN msg)
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{
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return TsMasterApi.tsapp_transmit_lin_async(ref msg);
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}
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/// <summary>
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/// 发送一帧 LIN(按参数构造)。
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/// </summary>
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/// <param name="AIdxChn">通道索引(0-based)</param>
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/// <param name="AID">帧 ID(6 位有效)</param>
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/// <param name="ADLC">数据长度(1~8 字节)</param>
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/// <param name="AIsTx">true=Master 同时发送数据(Master 发送帧+数据);false=仅发帧头,等待从节点应答</param>
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/// <returns></returns>
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public static int SendMsg(byte AIdxChn, int AID, byte ADLC, bool AIsTx)
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{
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var send = new TLIBLIN((APP_CHANNEL)AIdxChn, (byte)AID, ADLC, AIsTx);
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return TsMasterApi.tsapp_transmit_lin_async(ref send);
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}
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/// <summary>
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/// 发送一帧 LIN(携带数据)。
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/// </summary>
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/// <param name="AIdxChn">通道索引</param>
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/// <param name="AID">帧 ID</param>
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/// <param name="AData">数据数组(最多 8 字节)</param>
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/// <param name="AIsTx">true=Master 发送数据;false=仅发帧头</param>
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/// <returns></returns>
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public static int SendMsg(byte AIdxChn, int AID, byte[] AData, bool AIsTx = true)
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{
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byte dlc = (byte)Math.Min(AData.Length, 8);
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var send = new TLIBLIN((APP_CHANNEL)AIdxChn, (byte)AID, dlc, AIsTx);
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Array.Copy(AData, 0, send.FData, 0, dlc);
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return TsMasterApi.tsapp_transmit_lin_async(ref send);
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}
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/// <summary>
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/// 开始记录日志
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/// </summary>
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public static int StartLogging(string filePath)
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{
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return TsMasterApi.tsapp_start_logging(Path.GetFullPath(filePath));
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}
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/// <summary>
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/// 结束记录日志
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/// </summary>
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public static int StopLogging()
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{
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return TsMasterApi.tsapp_stop_logging();
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}
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/// <summary>
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/// 获取错误提示
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/// </summary>
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public static string GetErrorDescription(int errorCode)
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{
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IntPtr ADesc = IntPtr.Zero;
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TsMasterApi.tsapp_get_error_description(errorCode, ref ADesc);
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if (ADesc == IntPtr.Zero) return $"未知错误代码: {errorCode}";
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string? description = Marshal.PtrToStringAnsi(ADesc);
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return description ?? $"未知错误代码: {errorCode}";
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}
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}
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Common\Common.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Interop.TSMasterAPI">
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<HintPath>Interop.TSMasterAPI.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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