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ADP/UIShare/GlobalVariable/ScopedContext.cs
2026-06-25 17:00:17 +08:00

56 lines
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C#
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using DeviceCommand.Base;
using MaterialDesignThemes.Wpf;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
using UIShare.UIViewModel;
namespace UIShare.GlobalVariable
{
public class ScopedContext
{
private static readonly Random _randomSeed = new Random();
public ProgramVM Program { get; set; } = new();
public String SelectedStepList { get; set; } = "主程序";
public string CurrentFilePath { get; set; }
public bool? IsStop { get; set; }
public bool SingleStep { get; set; }
public string RunState { get; set; } = "运行";
public TimeSpan RunningTime { get; set; } = TimeSpan.Zero;
public Stopwatch SW { get; set; } = new();
public bool IsTerminate { get; set; } = false;
public ObservableCollection<Assembly> Assemblies { get; set; } = new();
public PackIconKind RunIcon { get; set; } = PackIconKind.Play;
public StepVM SelectedStep { get; set; }
public ParameterVM SelectedParameter { get; set; }
public List<IBaseInterface> DeviceList { get; set; } = new();
/// <summary>
/// 日志缓冲队列后台线程ScopeLogDispatcher直接入队
/// UI 线程DispatcherTimer定时出队并刷新到 ObservableCollection。
/// 不走 Progress&lt;T&gt; / SynchronizationContext避免 Post 淹没 UI 消息队列。
/// </summary>
public ConcurrentQueue<(string Message, Brush Color, int Depth)> LogBuffer { get; } = new();
// 【新增测试属性】:每个实例被 new 出来时独一无二的随机身份
// 证 ID
public int DebugRandomId { get; private set; }
public ScopedContext()
{
lock (_randomSeed)
{
// 每次诞生一个新上下文,就在 10000 到 99999 之间随机摇一个数
DebugRandomId = _randomSeed.Next(10000, 100000);
}
}
}
}