328 lines
12 KiB
C#
328 lines
12 KiB
C#
using OxyPlot;
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using OxyPlot.Axes;
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using OxyPlot.Legends;
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using OxyPlot.Series;
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using System.Collections.ObjectModel;
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using System.Windows.Input;
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using System.Windows.Threading;
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using UIShare.GlobalVariable;
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using UIShare.PubEvent;
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using UIShare.ViewModelBase;
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namespace MonitorModule.ViewModels
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{
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/// <summary>
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/// 监控界面 VM —— 基于 OxyPlot 的曲线监控壳。
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/// 当前阶段不接入真实数据源,仅搭好框架:
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/// - 添加信号 / 删除信号
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/// - 重置视图(按数据范围复原)
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/// - 刷新(重绘 PlotView)
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/// 仍延续 ScopedContext 隔离 + 双击展开 的范式,每个工位独立一份图表与信号列表。
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/// </summary>
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public class MonitorViewModel : NavigateViewModelBase, IRegionMemberLifetime, IDisposable
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{
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#region 属性
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public bool KeepAlive => true;
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public ScopedContext _scopedContext { get; set; }
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public GlobalInfo _globalInfo { get; set; }
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public string TestStatus
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{
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get => _testStatus;
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set => SetProperty(ref _testStatus, value);
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}
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/// <summary>PlotView 直接绑这个 PlotModel</summary>
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public PlotModel Plot { get; }
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/// <summary>当前已添加的信号集合(左侧列表展示)</summary>
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public ObservableCollection<SignalItem> Signals { get; } = new();
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public SignalItem? SelectedSignal
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{
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get => _selectedSignal;
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set => SetProperty(ref _selectedSignal, value);
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}
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public string StatusMessage
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{
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get => _statusMessage;
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set => SetProperty(ref _statusMessage, value);
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}
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#endregion
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#region 命令
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public ICommand AddSignalCommand { get; }
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public ICommand DeleteSignalCommand { get; }
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public ICommand ResetViewCommand { get; }
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public ICommand RefreshDataCommand { get; }
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// 双击展开/折叠:与 RecordView/AutomatedTestingView 共用同一套 ExpandViewEvent
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public ICommand RefreshCommand { get; }
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#endregion
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#region 私有字段
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private bool IsInitiated = false;
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private IScopedProvider _scope;
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// 颜色轮转池,给新加的信号自动分配区分色
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private static readonly OxyColor[] _palette =
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{
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OxyColors.SteelBlue, OxyColors.IndianRed, OxyColors.SeaGreen,
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OxyColors.DarkOrange, OxyColors.MediumPurple, OxyColors.Goldenrod,
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OxyColors.Teal, OxyColors.Crimson, OxyColors.OliveDrab
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};
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private int _signalCounter;
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// ===== 模拟数据相关 =====
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// 模拟定时器:周期性给每条信号追加新点,形成滚动效果
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private readonly DispatcherTimer _simTimer;
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// 全局采样时间(秒),每 tick 自增 _simInterval
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private double _simT;
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// 采样间隔(秒),与 DispatcherTimer.Interval 保持一致
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private const double _simInterval = 0.1;
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// 滚动窗口大小:每条曲线最多保留 200 个点(约 20 秒)
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private const int _maxPoints = 200;
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// 用于 random walk 的随机源
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private static readonly Random _rng = new();
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private string _testStatus = string.Empty;
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private SignalItem? _selectedSignal;
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private string _statusMessage = "图表已就绪,暂无信号";
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#endregion
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public MonitorViewModel(IContainerExtension container) : base(container)
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{
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_globalInfo = container.Resolve<GlobalInfo>();
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Plot = BuildEmptyPlot();
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AddSignalCommand = new DelegateCommand(OnAddSignal);
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DeleteSignalCommand = new DelegateCommand(OnDeleteSignal);
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ResetViewCommand = new DelegateCommand(OnResetView);
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RefreshDataCommand = new DelegateCommand(OnRefreshData);
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RefreshCommand = new DelegateCommand(OnExpand);
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// 启动模拟数据定时器:100ms 一帧,给每条信号喂一个新点
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_simTimer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(_simInterval) };
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_simTimer.Tick += OnSimTick;
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_simTimer.Start();
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// 默认预置 3 条模拟信号,便于直接看到滚动效果
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OnAddSignal(); // sin
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OnAddSignal(); // cos
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OnAddSignal(); // random walk
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}
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public void Dispose()
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{
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_simTimer?.Stop();
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_scope?.Dispose();
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}
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#region PlotModel 构建
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private static PlotModel BuildEmptyPlot()
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{
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var pm = new PlotModel
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{
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Title = string.Empty,
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PlotAreaBorderColor = OxyColors.LightGray,
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Background = OxyColors.White
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};
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pm.Axes.Add(new LinearAxis
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{
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Position = AxisPosition.Bottom,
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Title = "X",
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MajorGridlineStyle = LineStyle.Dot,
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MinorGridlineStyle = LineStyle.None
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});
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pm.Axes.Add(new LinearAxis
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{
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Position = AxisPosition.Left,
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Title = "Y",
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MajorGridlineStyle = LineStyle.Dot,
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MinorGridlineStyle = LineStyle.None
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});
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pm.Legends.Add(new Legend
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{
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LegendPosition = LegendPosition.RightTop,
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LegendBackground = OxyColor.FromAColor(200, OxyColors.White),
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LegendBorder = OxyColors.LightGray
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});
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return pm;
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}
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#endregion
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#region 命令处理
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/// <summary>
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/// 添加一条信号:按 _signalCounter 轮转选择不同波形 generator,
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/// 后续 _simTimer 每帧会调用 generator(t) 给曲线追加新点形成滚动效果。
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/// </summary>
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private void OnAddSignal()
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{
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_signalCounter++;
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var color = _palette[(_signalCounter - 1) % _palette.Length];
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// 6 种波形轮转:sin / cos / 锯齿 / 方波 / 衰减正弦 / random walk
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var (waveName, generator) = BuildGenerator(_signalCounter);
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var name = $"{waveName}_{_signalCounter}";
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var series = new LineSeries
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{
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Title = name,
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Color = color,
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StrokeThickness = 1.5
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};
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var item = new SignalItem(name, series, generator);
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Signals.Add(item);
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SelectedSignal = item;
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Plot.Series.Add(series);
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Plot.InvalidatePlot(true);
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StatusMessage = $"已添加信号 [{name}],当前共 {Signals.Count} 条";
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}
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/// <summary>
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/// 按索引返回一种模拟波形发生器。
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/// 振幅 / 频率 / 相位都做了区分,让多条曲线视觉上分开。
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/// </summary>
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private static (string waveName, Func<double, double> generator) BuildGenerator(int index)
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{
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// 给同种波形不同实例一些随机偏移,避免完全重叠
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double phase = (index * 0.7) % (2 * Math.PI);
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double amp = 1.0 + (index % 3) * 0.3;
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double freq = 0.5 + (index % 4) * 0.2;
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return (index % 6) switch
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{
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0 => ("Sin", t => amp * Math.Sin(2 * Math.PI * freq * t + phase)),
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1 => ("Cos", t => amp * Math.Cos(2 * Math.PI * freq * t + phase)),
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2 => ("Saw", t => amp * (2 * ((t * freq) - Math.Floor(t * freq + 0.5)))),
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3 => ("Square", t => amp * Math.Sign(Math.Sin(2 * Math.PI * freq * t + phase))),
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4 => ("Decay", t => amp * Math.Exp(-0.05 * t) * Math.Sin(2 * Math.PI * freq * t + phase)),
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_ => RandomWalkGenerator(amp),
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};
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}
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/// <summary>构造一个随机游走 generator:在前一次值基础上叠加高斯噪声。</summary>
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private static (string, Func<double, double>) RandomWalkGenerator(double amp)
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{
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double last = 0;
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return ("Walk", _ =>
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{
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last += (_rng.NextDouble() - 0.5) * 0.2 * amp;
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// 软约束在 [-amp*3, amp*3],避免一直跑偏
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if (last > amp * 3) last = amp * 3;
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if (last < -amp * 3) last = -amp * 3;
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return last;
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});
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}
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/// <summary>删除当前选中信号;若未选中则删除最后一条。</summary>
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private void OnDeleteSignal()
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{
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var target = SelectedSignal ?? Signals.LastOrDefault();
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if (target == null)
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{
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StatusMessage = "无可删除的信号";
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return;
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}
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Plot.Series.Remove(target.Series);
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Signals.Remove(target);
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SelectedSignal = Signals.LastOrDefault();
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Plot.InvalidatePlot(true);
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StatusMessage = $"已删除信号 [{target.Name}],剩余 {Signals.Count} 条";
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}
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/// <summary>按数据范围复原视图(重置所有坐标轴的缩放/平移)。</summary>
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private void OnResetView()
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{
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Plot.ResetAllAxes();
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Plot.InvalidatePlot(false);
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StatusMessage = "视图已按数据范围复原";
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}
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/// <summary>刷新:触发 PlotView 重绘;后续接数据源时可在此重拉数据。</summary>
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private void OnRefreshData()
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{
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Plot.InvalidatePlot(true);
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StatusMessage = $"已刷新({DateTime.Now:HH:mm:ss})";
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}
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/// <summary>双击展开 / 折叠九宫格。</summary>
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private void OnExpand()
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{
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if (string.IsNullOrEmpty(TestStatus)) return;
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_globalInfo.CurrentScope = TestStatus;
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_eventAggregator.GetEvent<ExpandViewEvent>().Publish(TestStatus);
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}
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/// <summary>
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/// 模拟数据 tick:每条信号按当前 _simT 算出新点并追加。
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/// 超过 _maxPoints 时丢弃最旧的点形成滚动窗口。
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/// </summary>
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private void OnSimTick(object? sender, EventArgs e)
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{
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_simT += _simInterval;
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if (Signals.Count == 0)
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{
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return;
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}
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foreach (var item in Signals)
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{
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double y = item.Generator(_simT);
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item.Series.Points.Add(new DataPoint(_simT, y));
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if (item.Series.Points.Count > _maxPoints)
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{
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item.Series.Points.RemoveAt(0);
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}
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}
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// 让 X 轴跟着最新数据滚动
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var xAxis = Plot.Axes.FirstOrDefault(a => a.Position == AxisPosition.Bottom);
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if (xAxis != null)
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{
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double window = _maxPoints * _simInterval;
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xAxis.Minimum = Math.Max(0, _simT - window);
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xAxis.Maximum = _simT + 0.5;
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}
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Plot.InvalidatePlot(true);
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}
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#endregion
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#region 重写
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public override void OnNavigatedTo(NavigationContext navigationContext)
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{
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base.OnNavigatedTo(navigationContext);
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if (!IsInitiated && navigationContext.Parameters.ContainsKey("Name"))
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{
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TestStatus = navigationContext.Parameters.GetValue<string>("Name");
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Plot.Title = $"监控 - {TestStatus}";
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Plot.InvalidatePlot(false);
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_scope = _globalInfo.ScopeDic[TestStatus];
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_scopedContext = _scope.Resolve<ScopedContext>();
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IsInitiated = true;
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}
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}
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#endregion
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}
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/// <summary>
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/// 信号列表项:UI 显示名 + 对应的 OxyPlot LineSeries 引用 + 模拟数据 generator。
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/// generator(t) 接收当前模拟时间,返回该时刻 y 值。
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/// </summary>
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public class SignalItem
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{
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public string Name { get; }
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public LineSeries Series { get; }
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public Func<double, double> Generator { get; }
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public SignalItem(string name, LineSeries series, Func<double, double> generator)
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{
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Name = name;
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Series = series;
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Generator = generator;
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}
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}
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}
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