BOB/BaseFrame/ViewModels/ShellViewModel.cs
2025-11-04 10:27:48 +08:00

67 lines
1.9 KiB
C#

using BaseFrame.Views;
using Common.PubEvents;
using MaterialDesignThemes.Wpf;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
namespace BaseFrame.ViewModels
{
public class ShellViewModel : BindableBase
{
#region
private bool _IsLeftDrawerOpen;
public bool IsLeftDrawerOpen
{
get => _IsLeftDrawerOpen;
set => SetProperty(ref _IsLeftDrawerOpen, value);
}
#endregion
#region
public ICommand LeftDrawerOpenCommand { get; set; }
public ICommand MinimizeCommand { get; set; }
public ICommand MaximizeCommand { get; set; }
public ICommand CloseCommand { get; set; }
#endregion
private IEventAggregator _eventAggregator;
public ShellViewModel(IEventAggregator eventAggregator, IContainerProvider containerProvider)
{
_eventAggregator= eventAggregator;
LeftDrawerOpenCommand = new DelegateCommand(LeftDrawerOpen);
MinimizeCommand = new DelegateCommand<Window>(MinimizeWindow);
MaximizeCommand = new DelegateCommand<Window>(MaximizeWindow);
CloseCommand = new DelegateCommand<Window>(CloseWindow);
}
private void LeftDrawerOpen()
{
IsLeftDrawerOpen = true;
}
private void MinimizeWindow(Window window)
{
if (window != null)
window.WindowState = WindowState.Minimized;
}
private void MaximizeWindow(Window window)
{
if (window != null)
{
window.WindowState = window.WindowState == WindowState.Maximized ? WindowState.Normal : WindowState.Maximized;
}
}
private void CloseWindow(Window window)
{
window?.Close();
}
}
}