48 lines
1.2 KiB
C#
48 lines
1.2 KiB
C#
using Common.PubEvent;
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using Common.PubEvents;
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using Prism.Events;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace BaseFrame.Views
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{
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/// <summary>
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/// ShellView.xaml 的交互逻辑
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/// </summary>
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public partial class ShellView : Window
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{
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public ShellView(IEventAggregator eventAggregator)
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{
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InitializeComponent();
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//注册等待消息窗口
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eventAggregator.GetEvent<WaitingEvent>().Subscribe(ShowWaiting);
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//注册灰度遮罩层
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eventAggregator.GetEvent<OverlayEvent>().Subscribe(ShowOverlay);
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}
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private void ShowOverlay(bool arg)
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{
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DialogHost.IsOpen = arg;
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}
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private void ShowWaiting(bool arg)
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{
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DialogHost.IsOpen = arg;
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if (DialogHost.IsOpen)
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DialogHost.DialogContent = new ProgressView();
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}
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}
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}
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