框架再次优化
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51
LOT/Views/ShellView.xaml.cs
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51
LOT/Views/ShellView.xaml.cs
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using UIShare.PubEvent;
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using Prism.Events;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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namespace LOT.Views
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{
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/// <summary>
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/// ShellView.xaml 的交互逻辑
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/// </summary>
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public partial class ShellView : Window
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{
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public ShellView(IEventAggregator eventAggregator)
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{
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InitializeComponent();
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//注册灰度遮罩层
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eventAggregator.GetEvent<OverlayEvent>().Subscribe(ShowOverlay);
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eventAggregator.GetEvent<WaitingEvent>().Subscribe(ShowWaitinglay);
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}
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private void ShowWaitinglay(bool arg)
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{
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Waitinglay.Visibility = arg ? Visibility.Visible : Visibility.Collapsed;
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}
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private void ShowOverlay(bool arg)
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{
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Overlay.Visibility = arg ? Visibility.Visible : Visibility.Collapsed;
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}
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private void ColorZone_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
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{
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if (e.LeftButton == MouseButtonState.Pressed)
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{
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Window.GetWindow(this)?.DragMove();
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}
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}
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}
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}
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