117 lines
3.0 KiB
C#
117 lines
3.0 KiB
C#
using Prism.Mvvm;
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namespace UIShare.UIViewModel
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{
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// 继承 BindableBase 使得属性变更时能实时通知 UI 刷新
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public class ValueLimitVM : BindableBase
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{
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private string _signalName = string.Empty;
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private string _fingerprint = string.Empty;
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private string _methodName = string.Empty;
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private string _displayName = string.Empty;
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private double _upper;
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private double _lower;
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private double _upperExtreme;
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private double _lowerExtreme;
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private bool _isAlarm = false;
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private AlarmStatus _alarmStatus = AlarmStatus.未报警;
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/// <summary>
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/// 信号名(显示用)
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/// </summary>
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public string SignalName
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{
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get => _signalName;
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set => SetProperty(ref _signalName, value);
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}
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/// <summary>
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/// 信号名(显示用)
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/// </summary>
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public string DisplayName
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{
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get => _displayName;
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set => SetProperty(ref _displayName, value);
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}
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/// <summary>
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/// 硬件指纹(物理设备唯一标识,用于超限匹配)
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/// </summary>
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public string Fingerprint
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{
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get => _fingerprint;
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set => SetProperty(ref _fingerprint, value);
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}
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/// <summary>
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/// 方法名(唯一标识,用于超限匹配)
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/// </summary>
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public string MethodName
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{
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get => _methodName;
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set => SetProperty(ref _methodName, value);
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}
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/// <summary>
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/// 上限
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/// </summary>
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public double Upper
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{
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get => _upper;
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set => SetProperty(ref _upper, value);
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}
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/// <summary>
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/// 下限
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/// </summary>
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public double Lower
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{
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get => _lower;
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set => SetProperty(ref _lower, value);
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}
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/// <summary>
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/// 上极限
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/// </summary>
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public double UpperExtreme
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{
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get => _upperExtreme;
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set => SetProperty(ref _upperExtreme, value);
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}
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/// <summary>
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/// 下极限
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/// </summary>
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public double LowerExtreme
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{
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get => _lowerExtreme;
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set => SetProperty(ref _lowerExtreme, value);
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}
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/// <summary>
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/// 是否报警
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/// </summary>
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public bool IsAlarm
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{
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get => _isAlarm;
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set => SetProperty(ref _isAlarm, value);
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}
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/// <summary>
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/// 警报状态类型
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/// </summary>
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public AlarmStatus AlarmSatus
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{
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get => _alarmStatus;
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set => SetProperty(ref _alarmStatus, value);
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}
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}
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public enum AlarmStatus
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{
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未报警 = 0, // 未报警
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超上限 = 1, // 超上限
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超下限 = 2, // 超下限
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超上极限 = 3, // 超上极限
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超下极限 = 4, // 超下极限
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}
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} |