压力测试优化1
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@@ -3,7 +3,7 @@
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<!-- 定义目标 -->
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<targets>
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<targets async="true">
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<!-- SQL 日志 -->
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<target name="sqlLog" xsi:type="File"
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fileName="Logs/${shortdate}_sql.txt"
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@@ -3,18 +3,17 @@ using Logger;
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using Prism.Ioc;
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using Prism.Mvvm;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Reflection;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Threading;
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using UIShare.ViewModelBase;
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namespace TestingModule.ViewModels
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{
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public class LogAreaViewModel : NavigateViewModelBase, IDisposable
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{
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// 日志集合
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private ObservableCollection<LogItem> _logs = new();
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@@ -23,11 +22,14 @@ namespace TestingModule.ViewModels
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get => _logs;
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set => SetProperty(ref _logs, value);
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}
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public ICommand ClearLogCommand { get; set; }
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private readonly ScopedContext _scopedContext;
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private readonly GlobalInfo _globalInfo;
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private IProgress<(string Message, Brush Color, int Depth)>? _logProgress;
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/// <summary>UI 线程定时器,每 100ms 批量从 LogBuffer 出队并刷新</summary>
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private readonly DispatcherTimer _flushTimer;
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public LogAreaViewModel(IContainerProvider containerProvider) : base(containerProvider)
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{
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@@ -35,17 +37,39 @@ namespace TestingModule.ViewModels
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_scopedContext = containerProvider.Resolve<ScopedContext>();
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_globalInfo = containerProvider.Resolve<GlobalInfo>();
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// 创建本作用域专属的日志接收器并注册到 ScopedContext
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_logProgress = new Progress<(string Message, Brush Color, int Depth)>(log =>
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// UI 线程定时器:每 100ms 从 ScopedContext.LogBuffer 批量出队并 Add
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_flushTimer = new DispatcherTimer(DispatcherPriority.Normal, System.Windows.Application.Current.Dispatcher)
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{
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if (Logs == null) return;
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Logs.Add(new LogItem(log.Message, log.Color, log.Depth));
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});
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_scopedContext.LogProgress = _logProgress;
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Interval = TimeSpan.FromMilliseconds(100)
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};
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_flushTimer.Tick += FlushLogBuffer;
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_flushTimer.Start();
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}
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/// <summary>
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/// 定时批量刷新日志:一次性出队并 Add,WPF 对连续 Add 做合并渲染
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/// </summary>
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private void FlushLogBuffer(object? sender, EventArgs e)
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{
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if (_scopedContext.LogBuffer.IsEmpty || Logs == null) return;
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var batch = new List<(string Message, Brush Color, int Depth)>();
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while (_scopedContext.LogBuffer.TryDequeue(out var item))
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{
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batch.Add(item);
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}
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// 批量 Add,WPF 会对连续 Add 做合并渲染,只触发一次 layout/render pass
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foreach (var item in batch)
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{
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Logs.Add(new LogItem(item.Message, item.Color, item.Depth));
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}
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}
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private void ClearLog()
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{
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// 清空缓冲区,防止定时器下次还把旧数据刷出来
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while (_scopedContext.LogBuffer.TryDequeue(out _)) { }
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Logs?.Clear();
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}
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@@ -56,12 +80,12 @@ namespace TestingModule.ViewModels
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{
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try
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{
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// 注销本作用域的日志接收器,避免 Dispose 后仍收到旧消息
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if (_scopedContext != null && _scopedContext.LogProgress == _logProgress)
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{
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_scopedContext.LogProgress = null;
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}
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_logProgress = null;
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// 停止定时器
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_flushTimer.Stop();
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_flushTimer.Tick -= FlushLogBuffer;
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// 最后一次刷新缓冲区中的剩余日志
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FlushLogBuffer(null, EventArgs.Empty);
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if (Logs != null)
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{
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@@ -71,7 +95,9 @@ namespace TestingModule.ViewModels
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}
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catch (Exception ex)
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{
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Logger.LoggerHelper.ErrorWithNotify(_scopedContext != null ? _globalInfo.CurrentScope : "", $"释放日志组件(LogAreaViewModel)资源失败: {ex.Message}");
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Logger.LoggerHelper.ErrorWithNotify(
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_scopedContext != null ? _globalInfo.CurrentScope : "",
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$"释放日志组件(LogAreaViewModel)资源失败: {ex.Message}");
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}
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}
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}
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@@ -82,6 +108,7 @@ namespace TestingModule.ViewModels
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public string Message { get; set; }
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public Brush Color { get; set; } = Brushes.Black;
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public int Depth { get; set; }
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public LogItem(string message, Brush color, int depth = 0)
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{
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Message = new string(' ', depth * 20) + message;
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@@ -1,17 +1,22 @@
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using Logger;
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using System;
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using System.Collections.Concurrent;
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using System.Windows.Media;
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namespace UIShare.GlobalVariable
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{
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/// <summary>
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/// 作用域日志分发器:根据显式传入的 scope 参数把日志路由到对应
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/// <see cref="ScopedContext.LogProgress"/>,实现每个台架/作用域拥有独立 LogArea。
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/// <see cref="ScopedContext.LogBuffer"/>,实现每个台架/作用域拥有独立 LogArea。
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/// 直接写入 ConcurrentQueue,不走 Progress<T> / SynchronizationContext,避免 UI 线程压力。
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/// </summary>
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public class ScopeLogDispatcher : IProgress<(string scope, string message, string color, int depth)>
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{
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private readonly GlobalInfo _globalInfo;
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/// <summary>Brush 缓存,避免每次都 new BrushConverter</summary>
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private static readonly ConcurrentDictionary<string, Brush> _brushCache = new();
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public ScopeLogDispatcher(GlobalInfo globalInfo)
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{
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_globalInfo = globalInfo ?? throw new ArgumentNullException(nameof(globalInfo));
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@@ -23,19 +28,21 @@ namespace UIShare.GlobalVariable
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if (string.IsNullOrEmpty(scope)) return;
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if (!_globalInfo.ContextDic.TryGetValue(scope, out var context)) return;
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if (context?.LogProgress == null) return;
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Brush? brush = null;
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Brush brush = _brushCache.GetOrAdd(value.color, color =>
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{
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try
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{
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brush = (Brush)new BrushConverter().ConvertFromString(value.color);
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return (Brush)new BrushConverter().ConvertFromString(color);
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}
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catch
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{
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brush = Brushes.Black;
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return Brushes.Black;
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}
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});
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context.LogProgress.Report((value.message, brush, value.depth));
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// 直接入队到后台线程安全的 ConcurrentQueue,不走 SynchronizationContext
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context.LogBuffer.Enqueue((value.message, brush, value.depth));
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}
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}
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}
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@@ -1,6 +1,7 @@
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using DeviceCommand.Base;
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using MaterialDesignThemes.Wpf;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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@@ -32,8 +33,12 @@ namespace UIShare.GlobalVariable
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public List<IBaseInterface> DeviceList { get; set; } = new();
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/// <summary>当前作用域的日志接收器,LogAreaViewModel 订阅此处实现按作用域隔离日志。</summary>
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public IProgress<(string Message, Brush Color, int Depth)>? LogProgress { get; set; }
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/// <summary>
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/// 日志缓冲队列:后台线程(ScopeLogDispatcher)直接入队,
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/// UI 线程(DispatcherTimer)定时出队并刷新到 ObservableCollection。
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/// 不走 Progress<T> / SynchronizationContext,避免 Post 淹没 UI 消息队列。
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/// </summary>
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public ConcurrentQueue<(string Message, Brush Color, int Depth)> LogBuffer { get; } = new();
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// 【新增测试属性】:每个实例被 new 出来时独一无二的随机身份
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// 证 ID
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